Though the game is still not devoid of cheap moves, but with the blocking system, it's almost impossible to use them. The gameplay is actually fairly simple and extremely addicting. The people all speak in Japanese, which is pretty cool, but I think it would be more appropriate if each people spoke in their own vernacular. Ah, well, it still gets stuck in my head. The music is nice, but it still doesn't match up with the music from games like Zelda and Super Mario 64 or even Yoshi's Story. The characters are all nicely animated and look realistic! The backgrounds are detailed, stuff I haven't seen since Rare's Conker's Bad Fur Day. They say Playstation 2 has better graphics, but none of the games I've played or seen other people play on it looks as good as this one. At first I was skeptic about how much I would enjoy this game, but D-! This is one of the best fighting games I have ever played! Everything about this game is great! First, the graphics. After 3 months of searching, she finally received a copy of the latter for a present. My sister, who is a fighting game fanatic, recently bought Dreamcast to play fighting game, namely Street Fighter Alpha 3 and Soul Calibur. They are as follows: The Legend of Zelda: Ocarina of Time (N64) and Soul Calibur (DC). During my usual visits to several places, I've noticed two games that received the highest score possible. The only issue is that the characters can’t have their own custom move sets but its still a very welcome mode to have.Being a lover of video games, I go around to different websites to check out other games. Then into the bargain, you have the character creation system that makes a return from the previous iteration and ups the ante with more classy customisation options. The environments are stunning, the character models are excellently designed with a new level of polish, the animations for each character are fluid and varied. The game does deliver on its past successes in the art department with visuals that raise the bar once again from the previous sequel. Overall, its a terrible plot, with terrible characters with terrible voice acting. Which is a shame considering that he has move sets that would bore you to tears they are so basic. Then the story itself is overdramatized, has a rather unlikeable protagonist, supporting characters that don’t fair much better and most importantly, youre locked to the protagonist, Patroklos for almost all the battles. The storyline consists of a handful of cut scenes but mostly storyboards to push the story forward which, in 2012, just screams lazy. Soul Calibur 5 fails to deliver in this department sadly. This wasn’t always the case but since Tekken redefined the genre with great narrative, it is now an expectation of any game series within the genre. One thing that a fighting game needs along with great gameplay are a great story. Plus the moves you can pull off with this are pretty sick into the bargain. This comes through the Critical Edge system which acts a focus meter or spirit level often seen in the Dragonball-Z or Street Fighter series.Ĭombos and tactically positioning yourself can be tough, so this method allows you to fill the meter with hits inflicted and hits taken, so when the chips are down, you have a chance to spring into life and get yourself back into the fight. However, with the changes made in Soul Calibur 5, there is an entry point for newcomers that was perhaps missing from previous games in the series. Fighting games are one of those types of games where you either have the aptitude or you don’t.
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